Fixing the Demo Version


Fixed the Unity scene build order, so now the game properly starts with the main menu and introductory text instead of jumping straight into the gameplay. Also fixed the dialogue system - Glucos' text now appears correctly, making interactions much smoother. On top of that, I spent some time touching up mechanics and visuals, making the experience feel more polished. Lastly, I experimented with making music for the game! Let me know in the comments - should I keep it as background audio, or should I try something different? 

Excited to hear your thoughts!

Files

GlucoDemo_v1.2.zip 38 MB
3 days ago

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